Honor is safe, Valor is on the loose…

So upon returning to Trinsic with my new plain Chalice… well things did not really got as planned and this mostly lead to mockery, as nobody seemed convinced it could be transformed in the true Chalice of Honor. Meh 😦

There was one point of note though… a new guy arrived in town, a farmer named Virgil.

As it turns out, his farm has been overrun by phase spiders who appeared through a rift in dimension. Rift that can only be closed by a fully trained Paladin. Alas, nobody is willing to help him and honor the old agreements his family passed with the Paladins ages past.

So I returned to Lucero and try to convince him to join me to fight back the spiders. He eventually agreed after the ghost of Dupre appeared to explain him the true nature of Honor.

This is one neat quest here – but also frustrating because it feels really obvious by the way it is presented that it was originally conceived so that Lucero would join you and you’d need to get to the farm together. Alas… cuts and all, all you need to do is “rendezvous” there.

Upon getting to the farm, both Lucero and Virgil are awaiting you and you get to battle phase spiders with the farmer while Lucero is closing the rift.

So upon returning to Trinsic with my new plain Chalice… well things did not really got as planned and this mostly lead to mockery, as nobody seemed convinced it could be transformed in the true Chalice of Honor. Meh 😦

There was one point of note though… a new guy arrived in town, a farmer named Virgil.

This is actually a pretty cool moment, as it is the only part of the game that allows you to fight side by side with someone else. It’s interesting to note that these kind of semi companions events planned for Ultima IX, altough they ended being cut, later found their ways in other solo RPGs such as Oblivion and Gothic!

The first was closed, but alas…. Lucero had been mortally wounded and he died, knowing however he had regained his honor. At that point all that is left is putting the plain Chalice on the statue to empower it: Trinsic has regained his Honor!

What is really interesting… is that at this point most dialogues in the city changes. And this is a first in the game and shows how each city was really supposed to be handled. Again, Ultima IX is not about magical shrines that changes people and it’s very obvious here: Virtue is not restored yet, but still people are moved by Lucero’s sacrifice and began to think about getting their life together and the importance of Honor.

People are already regaining their Honor so restoring the Shrine of Honor is very much a bonus.

And upon returning to Trinsic after that, what changes there were there! Some bridge and doors had been rebuilt and people were back on track. Yes Trinsic was restored, Honor was back and the lesson had been learned by all, leaving a happy Avatar!

Indeed – Trinsic really was a great city. I only wish more of the cities in the game had been handled such as these because this would have made it even better! As I said: execution is Ultima IX’s biggest issue and this is an exemple of a city that is VERY well executed.

So leaving Trinsic behind, I now sailed toward Valoria.

Valoria is the new city of Valor and was established after Jhelom was destroyed by a huge Volcano that rose during the cataclysm and erupted – leaving no trace of the old city behind. And the new city was established within the Volcano itself… but the inhabitants are not very welcoming and are cowering inside their fortress, far from the numerous undead populating the Valorians Isles.

And they only accept to let you in one condition: bringing the head of red dragon which can only be found in the depth of Dungeon Destard.

So as they say: it’s back to Britain!

(On a side trivia note: when arriving at Valoria, Raven mentions the danger of the isle and that she’ll build a fire for you to call them. You see once you leave the ship, it is supposed to stay a small distance away from the docks until you call it with the fire – however this only properly happened to me ONCE for all the times I played the game, although lightning the fire when the ship is already docked can have some funny buggy visuals results!)

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1 Comment

  1. Iceblade said,

    October 22, 2010 at 3:55 am

    Oh yeah, I forgot about that bug…thanks. Adding it the bugtracker.


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